databricks-cli/bundle/deploy/state_update.go

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package deploy
import (
"bytes"
"context"
"encoding/json"
"errors"
"io"
"io/fs"
"os"
"time"
"github.com/databricks/cli/bundle"
"github.com/databricks/cli/internal/build"
"github.com/databricks/cli/libs/diag"
"github.com/databricks/cli/libs/log"
)
type stateUpdate struct {
}
func (s *stateUpdate) Name() string {
return "deploy:state-update"
}
func (s *stateUpdate) Apply(ctx context.Context, b *bundle.Bundle) diag.Diagnostics {
state, err := load(ctx, b)
if err != nil {
return diag.FromErr(err)
}
// Increment the state sequence.
state.Seq = state.Seq + 1
// Update timestamp.
state.Timestamp = time.Now().UTC()
// Update the CLI version and deployment state version.
state.CliVersion = build.GetInfo().Version
state.Version = DeploymentStateVersion
// Update the state with the current list of synced files.
fl, err := FromSlice(b.Files)
if err != nil {
return diag.FromErr(err)
}
state.Files = fl
statePath, err := getPathToStateFile(ctx, b)
if err != nil {
return diag.FromErr(err)
}
// Write the state back to the file.
f, err := os.OpenFile(statePath, os.O_CREATE|os.O_RDWR|os.O_TRUNC, 0600)
if err != nil {
log.Infof(ctx, "Unable to open deployment state file: %s", err)
return diag.FromErr(err)
}
defer f.Close()
data, err := json.Marshal(state)
if err != nil {
return diag.FromErr(err)
}
_, err = io.Copy(f, bytes.NewReader(data))
if err != nil {
return diag.FromErr(err)
}
return nil
}
func StateUpdate() bundle.Mutator {
return &stateUpdate{}
}
func load(ctx context.Context, b *bundle.Bundle) (*DeploymentState, error) {
// If the file does not exist, return a new DeploymentState.
statePath, err := getPathToStateFile(ctx, b)
if err != nil {
return nil, err
}
log.Infof(ctx, "Loading deployment state from %s", statePath)
f, err := os.Open(statePath)
if err != nil {
if errors.Is(err, fs.ErrNotExist) {
log.Infof(ctx, "No deployment state file found")
return &DeploymentState{
Version: DeploymentStateVersion,
CliVersion: build.GetInfo().Version,
}, nil
}
return nil, err
}
defer f.Close()
return loadState(f)
}